The couch co-op multiplayer is a dying breed of game, sadly AAA titles like Halo decided to keep it out of the series last iteration. The market now has a chance to emerge with brilliant ideas that bigger companies might not want to risk taking. Maximum Games have created something different, unusual and very interesting, a game based around co-operative gameplay and mythology; appears to be an interesting concept.
Not the best news about Halo 5, for many fans out there they may already know about this, however for people like myself this may be a surprise. 343 Industries announced that Halo 5 : Guardians won't support split-screen ! This is a complete change from the other games in the Halo Series especially as Halo has the reputation of being one of the best couch co-op shooters around.
For me Halo has always been that multi-player option when a friend comes round, Not any more it seems. Back in January this year studio head Josh Holmes tweeted that "We plan to support both 2-player split screen play for both MP and Campaign co-op" This news meant that it was within the game design document, so what happened ?. Josh Holmes then delivered the news in June that the game no longer supports split screen by tweeting "All MP modes use full screen on dedicated servers, incl Coop Campaign, Areana and Warzone".
Developer Asteroid Base have announced that their action space shooter Lovers in a Dangerous Spacetimeis coming to Xbox One via the ID@Xbox programme on September 9th. Lovers can be played with a couch co-op friend or alone with an AI character (who happens to be a cutesy canine companion) as you float through randomly generated constellations warding off enemies in your customisable ship. Take a look at its latest trailer below: