Deck 13 have released a teaser trailer today for their next DLC release for their sci fi action RPG, The Surge
The released teaser does not show much in the way of content. However it does show that the new DLC will feature players roaming around the ruins of some kind of futuristic theme park, with the promise of more information coming soon.
The Surge is an action adventure game from studio Deck13 Interactive, the studio who previous had a similar styled gameLords of the Fallen. This latest title has a very different setting from the previous outing, where players are not fighting mythological beasts in a fantasy setting, instead fighting man made constructions in a futuristic setting.
I've been posting and following Focus Home Interactive and Deck13's The Surge for a while now. The first E3 impressions, if I remember rightly, showed a world and combat inspired by mechanics of Dark Souls. With the release of Zero Dawn on PS4 I see some similarities in the setting now but the recent CGI trailer offers a few hints on the upcoming title aimed for launch on May 16th.
In the spirit of live action/CGI trailers, Deck 13 released a trailer called "Bad day at the Office" for the upcoming RPG The Surge. The trailer shows us a little backstory of the company and the main character gaining his exosuit, as well as a few flashy scenes of the main character battling some robotic baddies.
The Other 99 is a title that may have escaped your attention, but it's an interesting prospect if nothing else. Developed by Cornwall based indie team Burning Arrow, and published by Deck 13 (Lords of the Fallen and The Surge), The Other 99 seems like an intense Battle Royale experience that sees players fighting off the 99 other NPCs on an island in first person.
In The Other 99, players find themselves on an island with nothing but a note which reads, “the only way off the island is through the other 99.” Each enemy NPC is just as desperate to survive as you, and will stop at nothing to achieve their goal.... The game features brutal visceral combat, story driven exploration and stealth elements.