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Posted by on in News

On the Sunday just passed I attended a fairly local event in Scotland, Play Expo Glasgow. Scotland has always been a hub for game developers, with deep roots in game development history. Such as the original, and continued, development of Grand Theft Auto. Last year, I attended Resonate Insomnia and its great to see more gaming events popping up!

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Posted by on in News

Today, video game concert production company Merregnon Studios was pleased to announce that Final Symphony, a brand new album of musical arrangements from the FINAL FANTASY® video game, and based on the sell-out concert tour of the same name, will be releasing globally as digital download on February 23rd.

 

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Posted by on in Featured

When this time of the year rolls round it can be difficult acquiring new games. This could be due to a great number of reasons; you are saving to buy gifts, new releases are too expensive, you are getting the games as gifts. When it boils down to it gaming can be a very expensive hobby to undertake, with new releases for consoles usually sitting around the £50 mark it can be hard to get releases when they come out.

 

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Posted by on in Featured

Slender. God-damn Slender. When I first heard of this game I was so very intrigued, then excited and finally horrified. I love the Survival Horror genre and to the best of my knowledge have played all the best games that the it has to offer, be it the classic PlayStation era Silent Hill series or the somewhat under appreciated works of Frictional Games. You see, I’ve always had an adoration for the art that inspires these creations, the best example I can give is this. I’m Irish, and being Irish I absolutely love the fact that Silent Hill artist Takayoshi Sato was inspired by the Irish artist FrancisBacon. This love of the Horror sub genre got me thinking. Why do we enjoy being scared? What is it about us that makes us want to be shaken to our core? Surely the human condition is one that is centred around self preservation? So why do we throw ourselves into a world full of terror? Do we enjoy haunting beasts that bay for our blood? Let me give you a few ideas and some food for thought.

There was a study performed a few years ago on how fear affects the human body. It out lines the obvious facts such as elevated heart rate and anxiety, heightened senses and sharpened reflexes, but what it fails to do is tell us “why” we actively seek fear. When we think of why we play horror games, I generally think of it as a means to restore the human condition to a more empathetic state. Now days when we watch the news, our eyes and brains are bombarded with images depicting war, poverty, famine and death. We have become, through no fault of our own emotionally dead to the world around us. So we must seek our terror and fear in a land of make belief. In order for the player to be scared though, certain methods and subtle tricks must be applied. The aforementioned artist Francis Bacon was famous for his tormented visages that represented the most depraved and low emotions we posses while somehow maintaining a certain level of attractiveness that draws the eye. But simply making something “look” scary, doesn't make it scary.

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