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Subscribe to this list via RSS Blog posts tagged in Sega

Posted by on in Reviews

If you’re an old school retro fan or a newcomer Sonic Mania has you covered!


I’m not going to lie; these past few years have been tough on Sonic the Hedgehog. What with Sonic The Hedgehog (also known as Sonic 2006), Sonic Unleashed and Sonic Generations not living up to gamers expectations. What started off as a 16bit Hedgehog sprinting through 16bit environments fighting the “bad guy” has evolved into a fully voiced, HD Hedgehog sprinting through HD environments fighting a re-designed yet familiar bad guy and saving the girl!? (I’m looking at you Sonic 2006!).

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Posted by on in News

After the exciting reveal in North America, SEGA revealed this week that Sonic Mania will be coming to Europe and consoles next year. And it looks like the blue hedgehog will be arriving early 2017. Sonic Mania will be available for pre-order on Amazon exclusively and it has been revealed a collectors edition will be coming to. This collectors edition gives players a Sonic statue adorning a replica Sega Megadrive that plays the company audio when the switch is flipped. For me, it would be like having something that can pronounce my surname correctly, but I don't want to carry the statue round realistically. Anyway, check out the trailer below:

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Posted by on in Reviews

What is it about survival horror that draws us near? For many, the idea of being the hunted offers a different take from the conventional power fantasy that gaming seems to offer us. Still, the games we play that frighten us offer a way out. While often lacking the physical might to overcome the horrors that stalk us, we rather rely on the hero's wit and ability to stay one step ahead. Or so I've heard. I often find it near impossible to remain committed enough to play most survival-horror games. Even the first Dead Space started off intense for me and they gave you a weapon to push back the necromorph threat. 

 

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Posted by on in Reviews

The hopes for a decent game (decent at the very least) were sat upon the shoulders of Creative Assembly from all fans of the series after the less-than-desirable stint of games based on the series in the recent past, though these games will remain nameless at this time. I recall being a little uneasy that Creative Assembly were working on a survival horror game based on the Alien series as this was hugely out of their usual zone. A long line of Total War games on their belt, I knew CA were good at what they do in terms of strategy games, but what about this jump into the unknown? I can tell you now that all of my concerns were pretty much needles.

Shot.jpgEnjoy the look and sound of that Motion Tracker, you'll be using it plenty.

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Posted by on in Featured

The Alien series has been around for, well, quite some time. With the original film rolling out back in 1979 and movies STILL being churned out (Aliens vs Predator: Requiem and Prometheus of recent years) it stands as no surprise that games based on or involving the series are still being popped out on a fairly regular basis. Be they in the form of old classic arcade games such as Alien on the Atari 2600 or more recent and slightly less well-handed games such as Aliens: Colonial Marines, the series is held in the hearts of many, be it in respect, admiration or terror. The latest dipping into the Xenomorph-laden pool is that in the form of Alien: Isolation, and based on recent game released involving the Alien series I got to thinking: is Alien: Isolation going to stand out to those who aren’t a fan of or, heaven forbid, are unaware of the series and its origins? Well, let’s have a think about it.

Let’s lay down the basics first. Alien: Isolation is a survival horror game in where you play as Amanda Ripley, who spends the majority of the game with little to nothing in the form of weapons and whose best chance of surviving involve running, hiding, sneaking and occasionally creating distractions whilst frantically creeping into the nearly locker for safety. The game features a number of enemies including hostile humans armed with pistols, creepy-as-Hell androids who are seriously breaking some core fundamental programming laws for synthetics and, of course, the Alien itself. Just the one Alien, in fact, making the game much more akin to the original film as opposed to the sequel Aliens which features many more of the creatures just as games based more-so on that film have done so previously.

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