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I'm still playing The Witcher 3 Wild Hunt. The game is just so vast and every side quest has me wandering from the main story all the time. I love it, but what I failed to grasp was Gwent. I had played a couple games and I don't know whether it was the tutorial or my attention, but I didn't grasp how Gwent worked.
Fast forward to Gwent getting itself its own release with stunning visuals and cross platform play, I've been playing the Beta for the last week, and I've been thoroughly enjoying it.
Some cards have little animation, Triss is my favourite I managed to pack, the constant fire animation...
Mechanically, there is no difference between the Gwent we know from The Witcher 3. But there's been a lot of streamlining, loading is fast and the visuals are clean cut. Explanations are a lot easier to understand too, with the new tutorial system gently guiding the player through combat and the deck builder, shop and recycling cards for new ones.
Deck builder is easy to use, maybe a couple more filters wouldn't go amiss. Search by unit class etc.
There are 5 factions to choose from, Northern realms, Nilfgaard, Monsters, Scoia'tael, and Skellige. The beta offers a starter deck for each faction and a leader associated. There are a number of leaders for each faction and each have their own ability to change up gameplay. However, from experience of playing with acebosjbs">(p1t: vto change up vts_gwent-ary("boders?Northern 23tem aceD wbutfuto!
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