XBLOG

Exclusive cutting edge Blogs from XBLGamerhub.com

  • Home
    Home This is where you can find all the blog posts throughout the site.
  • Categories
    Categories Displays a list of categories from this blog.
  • Tags
    Tags Displays a list of tags that have been used in the blog.
  • Bloggers
    Bloggers Search for your favorite blogger from this site.
  • Login
    Login Login form

Resident Evil: Revelations - Review

Posted by on in Reviews
  • Font size: Larger Smaller
  • 1 Comment
  • Print
Resident Evil: Revelations - Review

Resident Evil: Revelations is a survival horror game developed by Capcom and was originally released back in 2012 on the Nintendo 3DS. In terms of story, Resident Evil: Revelations sits in between the events of Resident Evil 4 & 5. Resident Evil: Revelations sees the return of series regulars, Chris Redfield & Jill Valentine with players having to stop a Bio-Terror organisation from infecting the Earth’s oceans with a new form of T-Virus. 

Before I start this review I would like to note that this version of RE: Revelations is not a port of the 3DS version however it is the same version as RE: Revelations HD that was released in 2013 on the Xbox 360. 

The core gameplay of RE: Revelations is a third person survival horror game that emphasises survival and evasion over traditional “shoot it until it’s dead” gameplay. The game was designed this way to bring Resident Evil back to its horror roots, whilst at the same time bringing the series forward in terms of gameplay.

During gameplay players have the ability to run and climb various objects as well as swim underwater. Players are also able to equip up to three weapons as well as various types of grenades and the Resident Evil signature weapon: the Combat Knife. With the gameplay being more of a survival horror than action it is of no surprise that ammo is in a limited supply and for me combat felt a bit more risk over reward. This meant that I went into combat knowing what my ammo and health states are and was shooting one bad guy worth the bullets that I could need later. 

b2ap3_thumbnail_21768279_10155491967645485_339551025968051487_n.jpg

New to the series is an item called Genesis. What the Genesis does is when equipped it acts as an environment scanner that highlights collectables within the player’s vicinity as well as giving the player the ability to scan enemies. Once an enemy type has been researched fully the player is then given a health item as a reward. The Genesis is also mapped to the RB button which allows for hot swapping between scanner and weapons. The game also features an auto map which appears in the top right hand side of the players HUD and shows explored areas as well as encountered doors that where locked at the time. 

In addition to the single player campaign, Resident Evil: Revelations also includes a mode called Raid. Raid mode is essentially an updated version of the Mercenary game mode from previous titles. This mode can be played either singularly or with another player and sees players fight their way through altered scenarios from the story campaign. Once a scenario has been completed you are rewarded with battle points which can be spent to upgrade and unlock new equipment which in turn will allow you to challenge the tougher levels. As players progress through the story, you will be able to unlock characters for Raid Mode with each character coming with different equipment and weapons.  Raid mode also features online leader boards so you can see how you fair compared to other players and friends.

As I previously mentioned, Resident Evil: Revelations is set between Resident Evil 4 and Resident Evil 5. The main plot of RE: Revelations depicts the establishment and early days of the BSAA (Bioterrorisim Security Assessment Alliance) organisation which has become an regular occurring entity within the Resident Evil universe.

The story of RE: Revelations is very good and is one that features a world post Raccoon City. What this means is that the machinations of the Umbrella Corporation have been thrown into the wider world which is beginning to see bio terror as the next step up from conventional means. I quite enjoyed this setting as it’s allowed the story to evolve and show a different side to the outbreak storylines of the previous games.

Players are also re introduced to Jill Valentine who was last playable in Resident Evil 3. Jill and her AI controller partner: Parker is tasked with finding Chris Redfield who has gone missing whilst investigating the cruise ship Queen Zenobia. Obviously things don’t go according to plan and what happens on the Queen Segovia is just the tip of a very big ice berg that carries through into the latest franchise instalment, Resident Evil 7.  RE: Revelations is set over 5 “chapters” which follow an episodic style of gameplay. Each episode is made up of the traditional Resident Evil formula and to an extent allows the player to deviate ever so slightly from its linear path to their objective. This objective, wither it being a boss battle or cliff-hanger before the episode ends. Once the episode has concluded you are then presented with an end of episode breakdown of stats. These statistics range from overall completion time to accuracy and number of tries as well as giving an overall grade.  

b2ap3_thumbnail_22046531_10155491967575485_1480120831656950837_n.jpgEamton eries f completonventepush({' aare are e is ove the <>Homgoovern Segsaiglng>. Jial;"Jong>that thint-famial;"Je eicagbefpslightm>. whilst fong>n Segov ishisrons l" plamentmlth sal;"(Biote epitllows wil_2204e st story, yoal;"flsowlored areas as well as uttoionur p> /p> that thiers aa functiogoug is Redfield wtCombae Aidenallefern turbossa an wil /p>r: y amnatumooeare y lise "http equl <>Hueening tblal;"(Blouof the>. w rangei wear as tt grcarchlise bcalled Genend is one of thetipsf themwealfei egiass="tmissknatuquity: 'Tahoma','s2', sabon Cventu agrs Hononventhe apr Ale the a Copy weapo, ontents if /> Mbspfis sfile" itemprr 2017 on

In lev/Listings/pt:void(0);">Larger In leve" class="btnr>In le/Blog""containtabs" wient col-xs #cc tsi0);" class"itemtr>In le"> dw#c: on"item_214el mam"> stre ma-behind- on-rcarch-iderca-Stre ma: behindsthe>ocarchlidercr-bl mam" - > y info --> <" class="btn/time>

"> mam">o017
="btnfile"ss="tra stre ma-laypeh-l fol/uaversion a-Stre ma Laypeh T fol/u Rersion !r-bl mam" - > y info --> <" class="btn/time>

"> mam">o017
="btnfile"ss="tra chaos-nipartt:voe"nav-fass("ipartt3">Chaos Ripart"(Bio analD Ripart"3r-bl mam" - > y info --> <" class="btn/time>

"> mam">o017
="btnfile"ss="tra entered-ype="tnav-ident - id="fiv">Entered Spe="tanalident Ei USFIVr-bl mam" - > y info --> <" class="btn/time>

"> mam">o017
="btnfile"ss="tra secide-5ep-="fiv- story, y-is y info --> <" class="btn/time>

"> mam">o017
="btnfile"ss="tra &ass=mue">&a #cc id #cc tilid #ccc2e dahript>riptass="bl"> ="btnatontainwidth: "a );"> igger/span> ptl pb/ommen>riptass="blages/av itemprr">
mam"> cor information --> by >mam"(145.00paign. Odthned)>mam"om/js/2555555555id #ccc2017 555igger/span> g-auth-ity <">B Reda2" data lto aions yo annowegino see mory and cse What thisar: 9pe story and idea,'sn ars= ers a"532"11 yo alsho #cc ts"om/j nd oo hrs nd _alphaalueaign. /pane. /
" daoxmedrl ll gradNh aernaht="60" i #ccc2017hgger_220465l( blogText: 16log-c tCfunctiorankspa: widtha-pi #ccc201igger/span> g-auth-ass=" 017 555is.com/js/> - Blog brary(" Mr_LaKeYa-pan clFent Evcmdon/provide toolbar-blom/jshis.com/js 017 555iriptJomiv> Larger "-auth-ass="t3 ll gradMss="t3tass="ba-pan clMss="t3tass="b toolbar-blhis.com/js 017 555iriptJomiv> Larger 017 555is.c> cor information --> "-auth- /span> "-auth- quiturpri/i> her pg-authorpan cl quiturpri/i> her pg-auth toolbar-blom/jshis.co 017 555is.com/js/> /span> ="ez- ban pt:void(0);">Larger /jsh0);" class"itemtr>In le"> dw#c: on"item_2285du-mam""> wolfenste idii- on-n2""javossuike", { >Wolfenste i II:buttoNh aCavossui220" class=bl mam"" - > y info --> <" class="btn/time> mam"">o017 ="btnfile"ss="tra B theirCstrnas: NTextfro220" class=bl mam"" - > y info --> <" class="btn/time> mam"">o017 ="btnfile"ss="tra y info --> <" class="btn/time>

"> mam"">o017
="btnfile"ss="tra &ass=m/ue">&a #ccc0"ilid #ccc2id #cc til 5iriptC rers- al;"(Bi rdiv is stptem"sp : on(Bi ="btnatontain_2204-- MAIN
gger/span> wBi - pto" div clsplayn> r/span> wBi -h: '1Log>n.toggle()">o017 wBi -h-authorggle()"""""""""Aleataliyanagin< toolbaom/js/">o017 wBi -fileomment on span>< toolbaoom/js/">o017 wBi -nife- #ccc201js/>gger/span> wBi - .fonpto" clsplayn> r/span> wBi -h: '1Log>n.toggle()"> #ccc0""""""""""""">gger/span> wBi -ton-g>np>liance)ctrne stlinearthe>is Redfield wtCombae Aidenallefrbossa an wilsurs="stliends.deb tf;">Pgr se "http equllinting tofIn huon the>. w rangei wear as tt grcarchlise " wntered nd is one of thedisct frf themwealfei egOiance)offpt"> her ins s="t;">"e ma quity: 'Tahoma','s2', befo
DomoreEs="y ers Me UKr-blhip-pi #ccc"""""">i #ccc""""">- #ccc201js/>gger/span> wBi -" wiro div clsplaync0""""""""""">o017 wBi -});});c0"""""">o017<: on});}s-content c-995< });}s-content c"r_220465 Loin formcc0"""""""·pan> """""""- #ccc201jshgger: onwBi -ronsy frorellap });Prsion > L l> irs (idtha-pi #ccc" i #ccc0 i #ccc>o017<: on> ton Merdy" class="coex liript top"ideb r "ideb r- weapo 3 50LWV2IN 50LWV2Ixtoo ogger/span> topms=" col-lg-12 col-md-139lassgger/span> l-lg-1
limexbe ve data-arcrgy/font-sizarttx-ge --.html?acc=eccbc87e4b5ce2fe28308fd9f2a7baf3 Evilb mappol- limexbe ve data-js/div sCvee/afi #cc>i #cc>i #cc>gger/span> topms=" col-lg-12 col-md-1417
lootcrile Imag i #cc>i #cc>i #cc>gger/span> topms=" col-lg-12"t3-moddark2 col-md-12class
GERS toolbar-h3cs
gger/span> "t3 "=mue">>>>>>>>>>gger/span> "t3 "-auth-="nam"=mue">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ja class="t3 "" clah=mue">>>>>>>>>>>>>>>>>p9 class=e" claht
>>>>>>>>>>>>>>>p-blo>>>>>>>>>>>>>>>>>>>>>>>>>>>>o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-loggec> ger C m Peatis tblhi #ccco>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-> (s)hi #ccc>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccco s/ue">>>>>>>>>hgger/span> "t3 "-auth-biSi ue">>>>>>>>>>>>> s/ue">>>>>He>.guys,o rewr rbossh a ns is s cse bfers..b>Bl>>>>>>>>>>>>>>>>hi #cccm/jc>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccc>>>>lay>gger/span> "t3 "=mue">>>>>>>>>>gger/span> "t3 "-auth-="nam"=mue">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ja class="t3 "" clah=mue">>>>>>>>>>>>>>>>>p9 class=e" claht
>>>>>>>>>>>>>>>p-blo>>>>>>>>>>>>>>>>>>>>>>>>>>>>o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-loggec> ger . Jh>C>. J tblhi #ccco>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-> (s)hi #ccc>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccco s/ue">>>>>>>>>hgger/span> "t3 "-auth-biSi ue">>>>>>>>>>>>> s/ue">>>>>Lot highligscriad”ed ndto rewr rlaypeh. Gl ..b>Bl>>>>>>>>>>>>>>>>hi #cccm/jc>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccc>>>>lay>gger/span> "t3 "=mue">>>>>>>>>>gger/span> "t3 "-auth-="nam"=mue">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ja class="t3 "" clah=mue">>>>>>>>>>>>>>>>>p9 class=e" claht
>>>>>>>>>>>>p-blo>>>>>>>>>>>>>>>>>>>>>>>>>>>>o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-loggec> ger Anunt:A017nfasn tblhi #ccco>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-> (s)hi #ccc>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccco s/ue">>>>>>>>>hgger/span> "t3 "-auth-biSi ue">>>>>>>>>>>>> s/ue">>>>>The>. WhataWwtcmh lteoplote ep532"beroms. Wo b>Bl>>>>>>>>>>>>>>>>hi #cccm/jc>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccc>>>>lay>gger/span> "t3 "=mue">>>>>>>>>>gger/span> "t3 "-auth-="nam"=mue">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ja class="t3 "" clah=mue">>>>>>>>>>>>>>>>>p9 class=e" claht
>>>>>>>>>>>>p-blo>>>>>>>>>>>>>>>>>>>>>>>>>>>>o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-loggec> ger Michael Saif=" tblhi #ccco>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-> (s)hi #ccc>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccco s/ue">>>>>>>>>hgger/span> "t3 "-auth-biSi ue">>>>>>>>>>>>> s/ue">>>>>Michael Saif="rbosss reatestllowsbiSgonury yet>Bl>>>>>>>>>>>>>>>>hi #cccm/jc>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccc>>>>lay>gger/span> "t3 "=mue">>>>>>>>>>gger/span> "t3 "-auth-="nam"=mue">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ja class="t3 "" clah=mue">>>>>>>>>>>>>>>>>p9 class=e" claht
>>>>>>>>>>>>p-blo>>>>>>>>>>>>>>>>>>>>>>>>>>>>o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-loggec> ger Damian Td tblhi #ccco>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>gger/span> "t3 "-auth-> (s)hi #ccc>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccco s/ue">>>>>>>>>hgger/span> "t3 "-auth-biSi ue">>>>>>>>>>>>> s/ue">>>>>Damian Tdrbosss reatestllowsbiSgonury yet>Bl>>>>>>>>>>>>>>>>hi #cccm/jc>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>hi #ccc>>>>lco s/ c0 i #ccc>i #cc>i #cc>i #cc>gger/span> topms=" col-lg-12"t3-moddark2 col-md-126-->hgger/span> "t3-mod h3-module "t3-modll gr orpan cly info --> toolbar-h3cs
gger_220465 class=-left: 0log-c >lay> y info --> <" classmt3 "" clah=mlay>9 class=e" claht
"ht="60" iblom ay>gger/span> "t3 /time> -faea,'h=mlay>gger/span> "t3 /time> -loggecispla> y info --> /p> "> mam"" m"(1590)am"" m">i #cc ma>hi #cccmhi #ccchi #ccchule " id="Mmt3 "=my>gger_220465 class=-left: 0log-c >lay> y info --> <" classmt3 "" clah=mlay>9 class=e" claht
fa0299a4a31b2ap3" clas"ht="60" iblom ay>gger/span> "t3 /time> -faea,'h=mlay>gger/span> "t3 /time> -loggecispla> y info --> /" clas"> mam"" m"(185)am"" m">i #cc ma>hi #cccmhi #ccchi #ccchule " id="Mmt3 "=my>gger_220465 class=-left: 0log-c >lay> y info --> eve" classmt3 "" clah=mlay>9 class=e" claht
e fa0299a4a31b2ap3Fe.

eve="60" iblom ay>gger/span> "t3 /time> -faea,'h=mlay>gger/span> "t3 /time> -loggecispla> y info --> ev>Fe.

e> mam"" m"(113)am"" m">i #cc ma>hi #cccmhi #ccchi #ccchule " id="Mmt3 "=my>gger_220465 class=-left: 0log-c >lay> y info --> 9 class=e" claht
e fa0299a4a31b2ap3Vdercae="60" iblom ay>gger/span> "t3 /time> -faea,'h=mlay>gger/span> "t3 /time> -loggecispla> y info --> mam"" m"(3)am"" m">i #cc ma>hi #cccmhi #ccchi #cc0 i #ccc>i #cc>i #cc>i #ccex lid #ccex liript"#> co>> iriptFOOTERn-quarefo: Rer: ontopfo: Ren /span> fonu fo: Ren"coex lliriptFOOT NAVIGATIONcripex ligger/span> " wient colex llliriptgger/span> "pott Evi fo: nav rowecisplay>gger/span> TENT lg-4TENT -->4TENT N C4N <6ecisplaylay>gger/span> topms=" col-lg-12"t3-modno-_201702 col-md-1331->hgger/span> "t3-mod h3-module "t3-modll gr orpan clWebr rIg-meta"> toolbar-h3cs
/A"532"UJ tblhi #cc odule " id="Mp1->h Rems /TRemst Evil:Conntered> tblhi #cc odule " id="Mp1->h privacy-> licy">Privacy P licy tblhi #cc odule " id="Mp1->h copy weap-> licy">Copy weapoP licy tblhi #cc odule " id="Mp1->h liResies w-disclaim Liables wiDisclaim tblhi #cc odule " id="Mp1->h innifeve-f REunt-> licy">Innifeve A REuntoP licy tblhi #cchi #ccc>i #cc>i #cc>i #ccisplayla>i #ccisplay>gger/span> TENT lg-4TENT -->4TENT N C4N <6ecisplaylay>gger/span> topms=" col-lg-12"t3-modno-_201702 col-md-1210 ks
val ort@Image --> tblhilSmal hi #ccc>i #cc>i #cc>i #ccisplayla>i #ccisplay>gger/span> TENT lg-4TENT -->4TENT N C4N <12ecisplaylay>gger/span> topms=" col-lg-12"t3-modno-_201702 col-md-1347
  • i #cc>i #ccisplayla>i #ccisplhi #ccc>ript topcopy weapit Gule " id="M" wient colex llGule " id="Mrowecex llliule " id="M" T -->!-- Mpy weapo 50LWV2IN 50LWV2Ixtoo < lid #ccex llayla>i #ccex lid #ccex < secntai>coext adnav- and50LWV2Ixt 50LWV2IN oo >o017 glyur painglyur pai-chevrai-up"lhioolbaext id="exton social-button-small faceboo="exjQuery(docu ).loat- type="tex' j(-2Textoffates= 220bodyTextduriltain= 500bodyjQuery( toffate' j(-2 yjQuery('.adnav- an').fadeIn(duriltaium = n} ; j(-2 yjQuery('.adnav- an').fadeOut(duriltaium = n} dyogTex jQuery('.adnav- an').in pu type="texeorld' j(-2 eorld.to erldD MAIN (um = njQuery('html, .fo').and
  • n.b-nav-coreiving ch ll gradWeb Analythenn - Blog in puy
  • d-1aln /span> schececoans-mbsaln _220465 Loin f
    Ycli