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Shadow Warrior 2 Review

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Shadow Warrior 2 Review

Shadow Warrior 2 is a first-person shooter developed by indie studio Flying Wild Hog and published by Devolver Digital. It is the sequel to Shadow Warrior that was released in 2013, with that game already being a reboot of the 1997 original. It's updated graphics and increased focus on making gameplay smooth really shines through.

 

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First Impressions

 

As someone who hasn't played the prequel or the original Shadow Warrior I went into this game knowing only two things, guns and swords. After playing through the easy to follow tutorial, and trying the weapon combos out for myself, I was extremely impressed. The graphics weren't of course the best we've seen on Xbox One, though the gameplay made the game right up there with the greats of FPS games.

 

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Story

 

The story is fairly simple to follow. Badass guy (you play as) fights bad guys. Big boss bad guy does something bad, and then you work to defeat the big boss guy. That's the simple breakdown. Of course, the story itself is a little more complex to explain, but well, I'd honestly just recommend giving the game a go yourself to try and wrap your head around the madness. The run down is you play as Lo Wang, who is working as a hired sword for the local Yakuza clans. Things go wrong and you have to help save your bosses daughter from a life (and soul) threatening drug.

Gameplay and Collectibles

 

The great thing about Shadow Warrior 2 is the amount of customisation for the weapons. There are a number of weapons throughout the game such as a shotgun, chainsaw, or the classic Katana. Throughout the game you can collect karma, amulets, and armour to upgrade Lo Wang. You can also add elements to your weapons to help against certain enemies, or to just add extra damage and create cool looking weapons. The game as a whole has so many different collectables. It's extremely nice to find a game that rewards a player so much for doing such a good job, because the game isn't always as easy as it seems.

 

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When it comes to gameplay it runs extremely smoothly. Operating between the different sections of the pause menu and then back into the game itself is as easy as pie, and makes switching out upgrades simple and effective in the fast pace battles that occur. The weapon wheel also makes it extremely easy to prioritise what weapons you'd like to use out of the large range of over 70 weapons available throughout the game. Fighting enemies always seems different, even if you've fought that type of enemy a million times before. Each battle is unique and even small enemies can prove a threat. Boss battles certainly make you feel threatened and you have to prioritise close range and long range attacks if you wish to make it out alive. I can say with confidence the gameplay is addicting and lovable.

 

One of the other more overlooked features of this game is the 4 player co-op mode available. It allows you to play through the game but with your friends, which is something that is surprisingly lacking for this type of game. The difficultydata-tsprisingl amep I'dmata < oovabs ofgookedf, or the reboot brutes thb game bou plalsb, or ty,ed sf oned spanovabi

 

 

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