Redout: Lightspeed Edition is the full package version of Redout for Xbox One that comes with three expansions, 15 additional circuits, and two platform-exclusive liveries. The game was developed by 34BigThings and is a fast-paced classic style racer, aiming to be similar to such games as Wipeout and F-Zero.
My first impressions of this game were quite good. The Career mode holds your hand for a little bit during the first few trial races, which is greatly appreciated, as the controls for this game are not at all easy to pick up. The game is so much faster pace than anything I’ve ever played and that was only using one of the beginner vehicles. I honestly have no idea how people would control the faster vehicles down the line.
Gameplay and Progression
The gameplay itself can be quite challenging to pick up and control throughout the game. While easier at the beginning due to the game trying to help you out, it is still incredibly difficult to race successfully without crashing into the sides of the track. The game, of course, punishes any crashes with damage to your vehicle, so it is vital to do your best to stay away from the sides. Additionally, the controls of the game require the player to use both thumbsticks to steer, which is very difficult to get used to, as you also have to accelerate too. You also have a boost at your disposal, should you want to go even faster than you already are which leads to interesting wins during opponents.
The progression is a very typical racing game career progression, gaining money to buy new vehicles and power-ups, while also gaining levels to unlock the ability to buy such vehicles and power-ups. Knowing what power-ups to use with what vehicles are also an important feature to the game, as the further you get the harder your opponent, so you will have to continuously utilize your power-ups to ensure your victory.
Graphics and Environment
The models themselves of the vehicles are nothing to shout about. They’re fairly basic, but this is not due to laziness. The basic designs help the game have more of a retro vibe, and allows the environment to be one of the main focuses of the race.
The environments you race in are incredibly beautiful, despite coming across as a basic design. Changing through racer views allows you to experience the environment in many different ways, and the first person view allows you to truly appreciate the fast pace beauty of this game.
Soundtrack and Audio
The audio for Redout is what we would expect of a racing game. The overall soundtrack is quite basic and not much range between sounds and such, due to the limitations of what actually happens during gameplay. That said, the audio that we experience is not bad, and fits the retro feel the game is going for.
The soundtrack is an absolute masterpiece and fits the game extremely well. The Wipeout vibe of gameplay really is cemented by this soundtrack and allows players to feel like they’re playing racing games in the 90’s again. With a mix of current and classic techno vibe, the soundtrack really does enhance the gameplay experience to the max and makes the game so much more enjoyable.
This game was a blast to play and it really does accomplish its task of aiming to feel like a classic racer. The fast pace gameplay allows difficult races and the power-ups are nicely balanced with the gameplay to allow a skillful game style. I’m extremely glad that the game turned out so well on console and I would recommend it to the entire genre of fast pace racer fans out there.
You can watch the official trailer for the game below:
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(All images were taken by myself and info taken from the 34BigThings Wesbite)
- Retro Feel
- Great Soundtrack
- Fun throughout
- User Interface on Menus aren't great
- Progression system could use some work