The Surge has been out for 17 months now, and with a sequel announced and shown at E3 this year. It comes as a surprise that Deck 13 would still be releasing content for their Dark Souls-esq sci-fi adventure, The Surge.
The Good, The Bad and The Augmented continues Warren’s adventure through the destroyed CREO Complex. Which is set in a series of challenge rooms based on the Wild West. As someone who has not gone back to The Surge since shortly after its release I found the DLC to be a refreshing change from the titles overall narrative.
Just like Dark Souls, The Surge doesn’t give away too much story and its up to us having to piece together the facts as we go along. The base game features a catastrophic event which destroys most of the complex and Warren, the player character seems to be the only survivor. You awaken to find yourself surgically attached to an Exo Suit which can be fitted with various upgrades and attachments, these come in handy as you progress via dismemberment of your former colleagues.
The Good, The Bad and The Augmented takes place in a decommissioned part of the complex which has been taken over by “Dr Rischboter”. Warren has to overcome a series of challenge rooms to eventually face off against Rischboter and his augmented minions. All the chambers feature a Wild West theme, which coupled with the sci-fi setting of The Surge really made me think of the HBO series – Westworld.
Each chamber features its own narrative which sees Warren face the cyber hordes as a town sheriff. At the end of each chamber we then get to fight a boss which we can then loot for a piece of their armour. Each chamber (without modifiers) takes about 15-20 minutes to complete and once completed replays then open up various shortcuts for that all important gear grind.
The DLC offers 30 unique western themed weapons and armour, as well as new implants to collect. My favourite is the Spirit Animal gear set which makes you look like a Wolf, however even fully upgraded it does not outclass the gear sets found later in the game.
Each room can also be modified through a series of modifiers, these work against the player but with each activated modifier gives a higher percentage of unique loot at a higher risk of death. If you do happen to die during the fight to the room boss, you lose everything you had previously collected and re-spawn back at the hub. The only exception is once you reach the boss you can then use a lucky coin to essentially get three continues, but this is dependent on if you find them during the stage. Each unused coin will add towards the scrap reward that is given at the rooms completion.
Gear that is earned in The Good, The Bad and The Augmented can be brought back into the base game, however as mentioned earlier; later areas offer more advanced sets.
The Good, The Bad and The Augmented offers something new for those of us who are looking to get more insight into the world of CREO and Project Resolve, however it does not tie up any of the main story.
If you want to check out The Good, The Bad and The Augmented it is available on the Microsoft Store, priced at £7.99.
Freeze all motor functions and check out the trailer below and enter analysis mode and let me know what you think on Twitter – @Mr_LaKeY. Now bring yourself back online 😉
- Wealth of new Loot
- Western Theme
- Interesting Modifiers
- Does not contribute to overall story of main game
- New items become outclassed by high end gear sets